This morning, I attended a preview event for LEGO Builder’s Journey which will be available on Steam and Nintendo Switch on June 22. It was previously available for Apple Arcade but now, it has updated technology to be the world’s first ray-traced game made with Unity which is a custom integration specifically made for LEGO Builder’s Journey.
NVIDIA has teamed up with LEGO Games and Light Brick Studio to bring ray tracing and NVIDIA DLSS in the game. If you’re not familiar with ray tracing, it is technology that brings realistic lighting while also having improved performance.
LEGO Builder’s Journey is an atmospheric, geometric puzzle game that asks us to sometimes follow the instructions… and sometimes to break the rules.
Take your time to experiment with free-form puzzle solving while immersing yourself in a poetic world of LEGO® bricks. Throughout the narrative, there will be ups and downs, challenges, and celebrations. Figuring out who we are and what we become is the Builder’s Journey.
The breathtaking LEGO brick world is brought to life with the most accurately rendered LEGO elements yet to feature on screens, including stunning ray tracing elements.
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